Anti-vehicle Gauss Rifle

30C per gun, 15C per 3 Stake Mag. 1000-4000 yards is the Listed range on these things. But frankly? If you fire one of these it isn’t going to stop until it hits something Very big. You’d stand a reasonable chance of launching a Gauss Stake into orbit if you aimed at the sky. These things aren’t even Tank Killers. They’re Building Killers. Anything you point this at Will fall over, pulp, rend, and otherwise be rendered completely unusable, dead, or shattered. Some Denizens found in larger Castles have demonstrated the capability to take at least one Gauss Shell. However on all counts, they drastically injure the given target. There was one exception Denizen but the Gate Team onsite shot it dead with artillery. So forget about that. These things are extremely jarring if fired without their braces. Wear you Gauss Arm Brace At All Times While Operating a Gauss Weapon. If you do not you stand a high chance of snapping your arm like a twig. This happens to be a nice safety feature if an enemy happens to steal your gauss. The recoil will not only cause the Gauss to likely smash their skull, but on top of that they’d stand a high chance of their arm being torn off. A Gauss Rifle comes at 30C per gun and 15C per 3 Stake Magazine. Do not fire this indoors. Training in Heavy Weapons is required for purchase. Comes with a Gauss Brace.

Gauss Arm and Spine Brace
Free with applicable guns. For those of us who aren’t among the higher ranking Gate Teams and as a result aren’t inhumanly empowered, firing a Gauss Weapon without a brace would Snap one’s arm like a twig. As a result. Braces have been created to reduce the strain significantly. Keep in mind that prolonged firing will eventually fracture and even snap your arm even with a brace. Take care to ensure you don’t it too much, you Tank Killer you.